Learn How to Play Craps

Craps Money Making/Management System

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Pass Line and Don’t Pass Line

The Pass Line

Come Out Roll: The come out roll is when the shooter is coming out for a point, that is when the puck is in the off position (the puck will be sitting on the don’t come box located to the outside of the base dealer) with the black side usually labeled with the word “OFF” in big letters facing up. If the roll of the dice is a “seven” or an “eleven” you will win even money on your pass line bet. For example; if you bet ten dollars you will win ten dollars. If the shooter (the player rolling the dice) rolls a “two”, “three”, or “twelve” that is an automatic loser. The dealer will scoop up your pass line bet.

Establishing a Point: If the shooter does not roll any of the numbers listed above he will roll a “four”, “five”, “six”, “eight”, “nine”, or “ten”. This will be called your point. For example let us assume the shooter rolls a “five”. The five now becomes your point, or as some are fond of saying you have established a point of “five”. Now the rules to win or lose at this point are simple. If the shooter rolls another “five” you win (even money), if the shooter rolls a “seven” you lose. This is the key thing to remember, when it comes to winning or losing that pass line bet nothing else matters. That bet will only be affected by either a “five” which will allow it to win, or a “seven” which will cause it to lose. Think of it has a two horse race, you are betting on horse number “five”. If horse number “seven” wins, then obviously you will lose.

The Don’t Pass Line

Come Out Roll: The don’t pass is basically the opposite of the pass line bet above with one exception (you don’t win on a twelve, it is a push). If the roll of the dice is a “seven” or an “eleven” you will lose your don’t pass bet. If the roll is a “two” or a “three” you will win even money on your don’t pass bet. If the roll is a “twelve” you will push (tie).

Establishing a Point: This is the complete opposite of the pass line bet above. The don’t pass will win if the shooter rolls a “seven” before he rolls the “point”. You do not want the number to repeat.

Money Making/Management System
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